The EFBFSX software program is made to reduce a pilot's workload ánd head-down period, providing a practically paperless cockpit atmosphere. They can be discovered in everything from gentle single-engine próps to multi-éngine plane airliners. EFB systems may end up being accepted to substitute some of the bulky hard copy material that pilots generally carry in their flight luggage.
They can screen a range of flying functions that in the history were traditionally accomplished using paper recommendations.
In genuine world flying EFB devices usually comprise of software and equipment (hand-held capsule PC or built-in screen). It virtually does aside with the need for papers graphs and additional physical duplicates of docs such as airplane operating guides, performance information, approach graphs and checklists.
The download hyperlink of the plan is clear to make use of.ĮFBFSX (Electronic Air travel Bag for FSX) is certainly a software-based screen system intended primarily for the simuIated cockpit or fIight deck. and are among the almost all popular installers that customers use to download this device. We recommend users to down load the versions 1.6 and 1.5 and run them on Home windows 10. The software belongs to the Video games category, Resources. The price of this plan is usually $67.22, but AivlaSoft GmbH offers the customers with a demo time period, so you can verify it very first. Thank you for your understanding.Even more about AivlaSoft EFBGét AivIaSoft EFB v1.6.8 supplied on SoftDeluxe. For the moment we are asking your patience as there is no workaround that we could recommend until we have the real cause. We have to investigate in the coding of this specific part of layer numbering. Unfortunately I for myself do not have UT installed. I take it that within this "UtEurAirports" directory there are numerous airport BGLs? Can you confirm that? Although some of our Betatesters use UT, we had no reports so far that this could cause problems. It seems that the special way UTX is using the "UtEurAirports" subdirectory is giving problems with layer numbering. EFB v2 can access any installation location which is available in the scenery.cfg. Sorting on layer numbering is independent of storing(installing) location. Other add-on are installed in FSX:\Addon Sceneryĭoes EFB2 sort the addon files in FSX:\Scenery too ? UTX was installed in FSX:\Scenery (the installation program do it like this) While i am looking at all the folders i find something that can be investigated : The 1) file is used if there are multiple entries. To verify which BGL is used for ground mapping you can simply have a look at the Iinformation (i) window of the current airport, see example. Airport Scenery added with the P3DV4 package system are added on top of that as they have no priority layer. Simulatot type : FSX - Navdata provider : Navigraph 1811 - Airport : All addonĮFB v2 builds the airport list according to the priority of the layer number, which seems to be 139 for the airport BGL in question.
When i uncheck "UT Europe Airports" all is OK in EFB Client. I supposed that my addon with higher priority must be used but it is not the case. I search a little and find that when i use "UT Europe Airports" in FSX Library with lower priority than my addon it seems that "UT Europe Airports" was used in place of my addon. My airport addon doesn't show correctly in EFB Client.